Atlantia |Personal UE4 Project| Environment Art & Lighting

In the not so distant future, the discovery and integration of alien life on the planet has forced cities to be built under the sea. Atlantia is an art-deco inspired museum residing in the Seafoam capital.

This was a personal project in Unreal Engine 4, and the primary goal was on environment art. Everything was modeled, textured, and lit by me in UE4. My biggest influences were Bioshock, Gears 5, Dishonored, and the general aesthetics of art-deco with slight sci-fi influences.

Tools: Maya, Zbrush, Substance Painter, Substance Designer, Unreal Engine 4
Production Time: ~8 Weeks of off and on work
Foliage from Megascans.