Star Citizen - Aurora LX-B (UE4)
Rendered with real-time lighting in UE4. Sci-fi and fantasy allow me to really fall deep into unique universes, so modeling a ship from the Star Citizen universe was an incredibly fun challenge for one of my first modeling courses.

Rendered with real-time lighting in UE4. Sci-fi and fantasy allow me to really fall deep into unique universes, so modeling a ship from the Star Citizen universe was an incredibly fun challenge for one of my first modeling courses.

The following 3 images were the original renders I did about a year ago, I decided to come back and touch it up with the newer renders on top.

The following 3 images were the original renders I did about a year ago, I decided to come back and touch it up with the newer renders on top.

Used with Maya, Substance Painter, IRay

Used with Maya, Substance Painter, IRay

Reference Images for the in-game model from Star Citizen

Reference Images for the in-game model from Star Citizen

Reference Images for the in-game model from Star Citizen

Reference Images for the in-game model from Star Citizen

The Aurora LX is a ship from "Star CItizen", I made some alterations to the design and came up with the "Aurora LX-B", a "Battle-ready" alternative decked out with offensive weaponry. The ship was made for my first 3D modeling class at the Savannah College of Art and Design for my Masters program, I decided to return to the project a while later and render it in real-time in UE4 to touch up on my in-engine lighting abilities.

Modeling done in Maya, texturing done in Substance Painter, rendering done in real-time in UE4. Asteroids are Quixel Rocks.