Tardigrade OSL Shader Animation

Water Bear Animation with OSL Shaders

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The background cells, water bear, and ground pieces utilize OSL shaders for both edge glow and for displacements.

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For my Programming 3D Models and Shaders class at the Savannah College of Art and Design. I Made a water bear in zbrush, and rigged and animated it in maya. I then wrote OSL Shader codes for the skin of the water bear, the background cells, and the ground pieces.

For a technical breakdown, view https://sdm.scad.edu/faculty/mkesson/vsfx502/wip/best/fall18/tyler_klimek/osl_npr_shading/index.html