Tardigrade OSL Shader Animation

Water Bear Animation with OSL Shaders

The background cells, water bear, and ground pieces utilize OSL shaders for both edge glow and for displacements.

The background cells, water bear, and ground pieces utilize OSL shaders for both edge glow and for displacements.

For my Programming 3D Models and Shaders class at the Savannah College of Art and Design. I Made a water bear in zbrush, and rigged and animated it in maya. I then wrote OSL Shader codes for the skin of the water bear, the background cells, and the ground pieces.

For a technical breakdown, view https://sdm.scad.edu/faculty/mkesson/vsfx502/wip/best/fall18/tyler_klimek/osl_npr_shading/index.html