Destiny 1 & 2 scratch that sci-fi itch that I've had since I was young (which started with Bungie's other FPS series "Halo"). I've decided I want to immerse myself further in the media that I am so connected to, and the best way to do that is to learn from the art style of these brilliant games and push myself as a 3D generalist.
These shells were modeled in maya and textured in Substance Painter. I have an animation on the way as well!
Once I link the textures to my animation and post that, I plan to create some new shells (physical variations, not just textures)